3D Artist Brown-RISD Game Developers September 2025-October 2025
Providence, Rhode Island, US
Part-Time
3D Artist for PICKLEBALL VIOLENCE, a 3D rhythm game developed by the Brown‑RISD Game Developers. Modeled the full game environment, including the pickleball court and surrounding map, using Blender.
Designed and modeled a lo-fi prototype of the playable character, “Jeremy.” Also organized and curated reference materials and visual assets for the team’s concept board to guide the game’s visual direction alongside 10 other team members.
Pickleball Violence is a humorous game concept where you play as an old pickleball veteran determined to reclaim dominance from younger players. With satire and competition, it is all about generational rivalry through exaggerated gameplay and storytelling.
Pickleball Court Render
3D modeled and rendered a detailed pickleball court in Blender as part of the Pickleball Violence game concept. The scene captures realistic proportions, lighting, and materials to visualize gameplay environments and support design development.
"Jeremy" Teenager/Kid - Orthographic Front View
Orthographic front view sketch of Jeremy, a teenage character concept. Created as a reference for future 3D modeling and animation, focusing on clear proportions and simplified design for character development.

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